Sunday, September 4, 2011

Shark Night 3D (2011) **/*****


After Jaws came out in 1975 a laundry list of imitators followed; movies where people get eaten by killer piranhas, barracudas, alligators, and, of course, more sharks. Nearly all of these killer critter movies are trashy exploitation fare, but some of them are trashy fun, while others are just trash. Shark Night 3D is certainly as trashy as its name implies, but it could have stood to be a lot more fun. In my experience there are two different approaches you can take to making shark movies fun to watch, you can either go full on over the top with the kills and the exploitation, creating the filmic equivalent of junk food, or you can milk the peril you put your characters in of all potential suspense, create a real nail biter that keeps people on the edge of their seats. Shark Night 3D doesn’t go far enough in either direction and ends up being too bland to be a good time.

It’s not fair to compare a movie as obviously cheap and throwaway as this to the king of the genre, Jaws, but I’m going to anyways. Despite the fact that Jaws is mostly a film about a town and the people who live in it, with horror elements that creep in, and Shark Night 3D is a pretty straight horror movie that’s going for little other than chills and gore, Jaws creates scares so much better than this movie it’s kind of pathetic. Just compare the opening scenes of each, where a young woman is alone out in the water and gets taken by an unseen predator. One is moody and tense, with music that keeps us alert and full of dread. The other seems more concerned with blood, screaming, and blaring rock guitars. Jaws goes for that nail biting strategy of making a shark movie work, and it nails it. Shark Night goes for the junk food approach, but its PG-13 rating handcuffs it from showing us anything that could effectively shock and appall in the way good junk does.

This is a lazy, paint by numbers horror film all the way through. At no point is anything different or new offered to the audience. The production of a feature film should start with an idea; or, at least, a new twist on an old idea. If I had to guess, I would say that the only idea Shark Night 3D stemmed from is the idea somebody had that they needed to churn out another 3D horror movie. It’s really generic, and its most distinguishing feature is how little effort anybody put into it on any level. If you’re going to make a slasher movie, you should at least come up with some creative kills; Shark Night 3D never puts it’s sharks to any creative use. In assembly line style the kids are plucked out of the water and tore apart, to the point that shark attacks start to feel mundane. The best trick the movie is able to come up with is having the sharks jump out of the water, but they go to that well a few too many times and end up ruining it.

The plot is simple enough that you could guess it. Sara (Sara Paxton) is a small town girl who has a posh house on a lake in Louisiana. On a break from college, she decides to bring a group of her new friends back to the old hometown for a weekend of fun and frolicking. Things go awry though, first when they run into some of Sara’s old chums (Chris Carmack and Joshua Leonard) who are straight up hillbillies and don’t take too kindly to college folk, and then when their water play gets interrupted by vicious, bloody shark attacks. The town Sherriff (Donal Logue) is a drunk and kind of a dope, Sara’s old buddies seem to think that college kids getting terrorized is more funny than anything else, and there is more than a little evidence that these sharks were placed in the lake and are being manipulated to kill deliberately; so the kids are left hung out to dry on their own. Their cell phones don’t work out on the lake after all; this is that kind of horror movie. Panic and slaughter ensues.

The acting here isn’t great, especially from the females. Paxton is stunningly pretty, but more than a blank slate when she’s asked to read lines or emote. Perhaps she should look into modeling. Katharine McPhee plays one of Sara’s female friends, and I would recommend that she stick to singing and just forget about branching out into movies. Dustin Mulligan plays the underdog quiet kid who has a crush on Sara, Sinqua Walls plays the big campus sports star, and Joel David Moore plays the standard skinny, snarky dude. They fare better than the females, but never get much of a chance to do anything other than slip into now standard roles. Mulligan and Walls work well when they get the chance to play action hero, but precious little of this film’s runtime is spent exploring that. Really, the only fun performances come from Logue, Carmack, and Leonard, who get to ham it up as the local color. It seems like they were the only ones told that they were in a bad movie and they should have some fun with it. Logue, especially, does well when delivering a monologue about modern popular culture, the only two minutes of the film that actually felt like they contained ideas. I would have much rather watched things unfold from his perspective.

The biggest problem I had was that the story takes too long getting out of the starting gate. We spend a lot of time meeting the kids, establishing who they are in their college lives, watching them travel out to the lake, and then hang out and have fun, all before the killings begin. It felt like I had accidentally watched a half hour of MTV before the real movie started. Seeing as all of the characters are well-established archetypes that never go anywhere unexpected, all of the time spent setting things up was wasted. It could have taken 5 minutes to get the kids out in the water and ready to be chewed up, but instead it took the whole first act. Even though the shark kills aren’t grizzly or over the top enough to impress, there is still some inherent joy to be had in even the most mundane horror movie kill scene, so perhaps I would have responded better to the shark shenanigans if I wasn’t already bored by the time they started happening.

Defenders of this film will say that it’s just a stupid shark movie and to sit back and enjoy it, but it’s not stupidity that bothers me, it’s laziness. And it’s the cowardly decision that studios keep making to try and fit horror and action movies, movies that more often than not need more explicit material to be engaging, into a PG-13 mold that can sell tickets to teenagers. People spend more time underwater without air than physically possible in this movie, that’s not the sort of thing that bothers me. When, after a shark attacks and blows up a speedboat, a character’s big new plan is to ask how fast the wave runner is, I don’t do much more than smirk. I can take dumb. But I can’t take lazy. When none of your characters have any unique or memorable traits, when there is no ingenuity to the big action set pieces, and when your story is structured so typically that a child could predict exactly what happens next, you’ve churned out a movie that exists for no reason. We have plenty of horror movies, we have plenty of shark movies; what does your film have to offer that makes it stand out? Last year Piranha 3D answered that question by offering up tons of boobs and blood and innovative violence. Jaws started the whole genre off by offering so many horror movie chills that some people still won’t swim in the ocean because of it. Shark Night 3D just shrugs its shoulders and tells you that you need to cough up a couple more bucks for the 3D glasses.